Sunday

SWTOR-Level 50.What Now?

SWTOR Group play

The Old Republic also wants to serve experienced players also. Searching the challenge where for many novices the country of pain begins: in groups of authorities, called here Flashpoints. From those there are in The Old Republic at least 13 pieces what absolutely lies in the genre cut.

First (the battleship Black talon on the part of the empire as well as the Esseles for the republic) are already enterable with level 10 and are directed like all the other Flashpoints at four players. Cool, besides: Also in the authorities we experience (for genre appropriately in scene sedate) intersequences, talk with NPCs and make decisions.

All this claps itself in the group very well. Since although only the participant continues the conversation which wins with the cube, we get after moral decisions also the desired bright or dark points if the conversation does not run after our favours.

However, also completely set to dialogues and script events can mislead only partly about the fact that nearly all Flashpoints are built with the optics as well as with the construction rather poor in change. Whether we infiltrate the besieged hammer station now as a level 17 heroe or beat off with level 48 in "directive 7" a Droiden rebellion, we struggle by though within the scenario Consistent, but mostly badly grey or brown spaceship halls and lab complexes.

We can count areas in the open air as for instance in the imperial ruin city Athiss at a hand, no comparison to the very varied and impressive instances of a World OF Warcraft. Coolly however: Bioware bought each Flashpoint various abbreviations, which one can open only with the correct occupation. Thus hackers crack locked gates, and archeologists seek out hidden switches.

Level 50:

With reaching Level 50 is conclusion with level ascents. Also the history of the own hero finds then its end. The old Republic offers however several possibilities for further adventures. But everyone does not motivate permanently.




Mental underload?

The 4 men team places themselves in the Flashpoints numerous elite opponents and boss monsters. The degree of difficulty of these fights fails however very moderately. It is not sufficient already in the lowlevel Flashpoints to hit simply blindly.

More than standard tactics as are nevertheless in demand however.

That may benefit beginners, holds themselves nevertheless so frustration by the low level within limits. Who looks for however challenges, is exactly bored thereby fast.

Professionals are thus under-demanded up to for the time being final stage 50 by the instances chronically. With the reaching of the level border we may again concern however each Flashpoint, also all all this, in the hardcore degree of difficulty. Beyond that there is still the Nightmare mode.

The now clearly stronger opponents require then actually tactically intelligent action, the correct equipment and a well arranged group. As reward signs particularly powerful articles. At least if one does not become straight victims of a nose.

Beside the Flashpoints there are two to investigate in The old Republic so far operation for eight or 16 players of the stage 50. That sounds after little, however category Primus World OF Warcraft did not supply more for the start also to offer.

Nevertheless we desire fast further contents. Particularly since the two already existing do not operation only fail crisply fastidiously, but also class to be presented. While we face to the boss for example in Karaggas' palace, warbles from episode the 4: A new hope well-known Cantina melody from the loudspeakers.

Both for the Flashpoints and the operations is valid however: Bioware should simplify the fellow player search. The fact that one can look in the chat only regionally for potential participants does not have a certain charm, is really practical however. Particularly since The old Republic over an automatic group search does not order.