Anyone looking for a change from the usual quests and monster smaching, who tried in PvP (Player vs Player). Player against player mode is currently still perfectible. Although the corresponding areas on Alderaan, and the Hutt Voidstar the ball the way they were very entertaining and fun certainly some entertainment value.
So we try to Hutten the ball on a Star Wars version of American football. The Old Republic, however, provides up to the level of the CAP that the three combat zones - not enough to motivate lasting. Especially in the PvP part of an unusual operation of the system: So do not be thrown players a certain level in one area, but all players at level 10, regardless of their current level. However, in order to ensure some equality of opportunity, says the game, the character values ?? Of low-level participants to PvP battles.
This only works partially, but decide not only the strength, will and criticism of victory or defeat, but also learned the skills, including advanced players have much more naturally. Low level heroes to get into PvP battles that is activated later than their skills.
Bioware has announced the start of January to try to separate PvP beginners and professionals already in the near future to ensure greater equity. Thus, an update of the areas exclusively for 50 characters in the works.
But what about open PvP areas on planets that are already adapted only to a certain level heroes? The answer is, at least for the moment still very disappointing. And on the planet Level-50-Ilum takes place in the theory a great player against player war in which it applies, the sectors taken to ensure chests with valuable items.
In fact materialize PvP battles are only rarely. Because the conquest of an area is rewarded, but not defending it. So, playing alternately the two factions in the wake of the areas to harvest the most valuable spoils easily.
Results to date for players to be their own faction in the cat, sometimes with hostility when they show the fight in defense of "unnecessary" ambitions. Here too, Bioware has so much catching up to do, after all extensive and well thought out PvP is one of the greatest motivators of time in an online role-playing.
How could the developers are still working?
1) bugs, particularly in the flash points in hardcore mode, and operations
2) Another raid instances
3) a higher degree of difficulty of Flashpoints
4) Other modes of PvP
5) the mad walkways
6) space battles more varied
7) the functions of Housing and Guild
8) Enable Macros and Interface mods
Performances 9) better in densely populated areas
10) Optional anti-aliasing (antialiasing)
Whatever you make The Old Republic, after playing extended to all corners and ends, such as young as it is now. Sun annoy some shopping unnecessarily long. Above all, many a quest story sent us sometimes only because of a dialogue from one planet to another, a long distance on the hologram would have done as well.
That modify the user interface and does not allow macros to program combos talent, can indeed sour burp mainly professional, helpful and above all of these options would be up to date, but all. Important elements for serious role players, such as housing or complex functions Bioware should deposit immediately after the guild.
The team responds to community input, show the constant mini-updates. Bugs reported (on the planet Taris crash once in danger) are relatively fixed quickly, the remaining quests and talent continues to improve.
Even the problem hated the waiting list when registration has taken the team across the border population successively raised under control. Even on busy servers, such as the German PvP Servers Traya Darth, the waiting time of three hours on reasonable terms from five to 20 minutes have narrowed.
Tactically, largely undemanding cases, the gross balanced PvP, no additional endgame content - this is critical, which must above all listen to the Old Republic MMO legal professionals. Bioware has failed to pay the "back" of the attention the game enough to look forward so much to offer fans a month without leaving enough food.
The next patch should Flashpoints still an urgent need, Operations and PvP improvements in the adjustment Star World Wars. Beginners and casual players, but want to breathe in the genre and also put more emphasis on history and quests are simple, with The Old Republic MMO is currently the best alternative.
What is the bleating of the final low far anyway, no matter who it is so fun to Bioware Star Wars MMO. And a whole bunch of them.