Monday

Star Wars: The Old Republic - Free2Play Preview

Star Wars: The Old Republic in the test!
How does Star Wars: The Old Republic for the Free2Play transition? And what has happened since the server was started in late 2011 to? 338 days. Not even a full year is Star Wars held: The Old Republic with its classic subscription model on the growing market of online games. The initial euphoria about the most expensive game of all time attracted more than 1.7 million active players on the server, but just as quickly fell again, the number of subscribers. One reason: the lack of endgame content for Sever start. Sometime called Bioware and Electronic Arts no more player numbers, instead gave it to clean taster weekends, free adventure to level 15 and free months for Folded veterans. And then finally the announcement, with many of the players had been expected, despite all denials: Star Wars: The Old Republic will be Free2Play. Where you also can still take out a subscription for 11 to 13 euros per month. How free the Jedi Adventure is really so? Leads for a decent game is still nothing on a subscription over? Is the MMO now large enough so that it would be worthwhile at all? And waves better heeled players in the new game shop Pay2Win the seventh-heaven? We have it looked at and report live from the galactic core.



Free2Play up to level 50: pleasure or pain?

The complete story of Level 1 to 50 Free.This promises the Free2Play transition, and she also holds: All planets, quests, companions, abilities & Co. are available for free. Of course, Bioware has made ​​still some limitations. This starts with the character creation: While all classes, but not all races free to play. This is a purely optical nature and therefore not a big problem. The same applies to most other restrictions, but not all. General note: Players who pay do not want simply need longer. You get access to a later slide ("mounts"), its fast travel function has a longer cooldown, and they must not probe directly by Medicare to revive the "scene of the accident." The biggest drawback, however: free level 10 players get less experience points for completed quests & Co. In a contract-less "Grinding-hole" but it falls so as not Free2Play players, provided they graze each planet thoroughly. The Old Republic also distinguishes two types of Free2Play players. Veterans are collected automatically in the "preferred status". The one-time purchase of antitrust coins, the new real-money currency, for 4 euros granted the status as well. Who wants to spend a long time in the game should do so too, because it reduces some nerve factors: the credit limit increases to 350,000, the waiting time in general chat deleted, plus there's a banking specialist, the sprint function at level 1 and the possibility of other players to act directly. In addition, the crew must learn to "preferred" player two instead of just one crafting skill. In Sub-'s players, however, are three. Most restrictions suggest that EA would counteract Sun bots and gold sellers a little. As a preferred player and soloist, SWTOR allows up to the maximum level 50 play pretty neat. Sauer pushed us is but the limitation to only two shortcut bars, especially since it also depends on the playability of class and specialization. For the acquisition of the entire UI EA asks for cash - questionable. That the whole thing was a bad idea, you have probably realized by now, however, and wants to enjoy with an upcoming update Free2Play players a total of four strips. Which are sufficient for a reasonable use. Finally free players get another limit how often they can participate in Flashpoints (3), war zones (5) and space missions (3). Raid operations remain free hero equal denied completely. Flashpoints, however, can generally be visited more often, however, we will not receive any more items from defeated bosses.